John Mamais from CD project Red says that all these side quests were made to measure and not randomly.
In view of which cyberpunk 2077 is a CD project red game where expectations are very high, especially as far as the page content is concerned. Much of the outstanding reputation of the studios is based on the excellent side tasks with which it was delivered der witcher 3. A facet of optional content in cyberpunk 2077 I have already talked about Street Stories, which are more smaller co-missions and, so to speak, have a lower level than the most important side missions of the game. They are similar to those of the game the Witcher 3's contracts in this regard.
In contrast to those, street stories in cyberpunk 2077 are tailor-made, narrative missions. John Mamais, head of the CDPR studio in Krakow, recently talked about these missions in an interview with OnMSFT. Mamais announced that the game contains a total of about 75 street stories. Thanks to a larger team that works on to fill the open world with minor activities, these stories will be more detailed and insulated.
In the hexer 3 We have implemented the Open-World elements very late in the development process, as only two or three people worked, or something, said Mamais. Now about 15 people do these quests in the open world.
There are a few layers. There is a passive level that the providers are, then there are the STSS that is the street stories. I think there are about 75 street stories. Then there are smaller activities.
The street stories are like little quests. There is a story, but there are not so many advanced cinematic storytelling sequences. They are a way to explore the world and improve your character.
Mamais also confirmed that none of the Street Stories is automatically generated and that they are all Custom Done and feel all unique.
They are all custom, he said. There is nothing comparable that is generated automatically. There are fixed templates that can use the boys, but each one is adapted to make you feel unique. The world will be filled with this stuff. It should feel really good.
Cyberpunk 2077 appears on September 17 for PS4, Xbox One, PC and Stadia. Recently, CDPR dismissed the claim that the delay of the game was caused by poor optimization on the base Xbox One.
Keywords: CD project Red, Cyberpunk 2077, PC, PS4, Stadiums, Xbox One
Comments
Post a Comment